Note: The job is a remote job and is open to candidates in USA. Dice is a tech company looking for a UI/UX Designer to shape the future of their Release Platform. The designer will work closely with engineering and stakeholders to create intuitive user experiences for managing the release and deployment lifecycle, focusing on simplifying complex workflows and enhancing user confidence in deployments.
Responsibilities
- Partner with engineering, Technical Program Manager and stakeholders to understand current release and deployment workflows
- Turn ambiguous operational problems into clear UX flows and design proposals
- Map user journeys, roles, states, edge cases, and decision points across the release lifecycle
- Design for dense information environments, technical users, and high-consequence workflows
- Create reusable UI patterns for internal platform experiences
- Present work clearly, gather feedback, and iterate quickly
- Balance short-term improvements with longer-term platform vision
- Help define where product thinking, information architecture, and UX consistency are most needed
Skills
- Strong experience designing internal tools, enterprise products, or operational workflows
- Ability to make complex systems feel simple without losing critical detail
- Strong systems thinking and information architecture skills
- Experience designing dashboards, workflow-heavy tools, or configuration-heavy products
- Comfort working with engineers on ambiguous early-stage product and platform problems
- Strong proficiency in wireframing, prototyping, and high-fidelity UI design
- Experience designing for states, edge cases, permissions, and operational risk
- Clear communication and the ability to work asynchronously with technical stakeholders
- Define the end-to-end user experience for how TECH COMPANY teams manage releases and deployments
- Simplify complex operational and technical workflows into intuitive product flows
- Design experiences for visibility, control, confidence, and accountability across the release lifecycle
- Create workflows and patterns for tasks such as release readiness, change review, deployment tracking, rollout status, incident awareness, and rollback support
- Partner with engineering to translate existing platform capabilities into usable product experiences
- Identify where the current experience is confusing, fragmented, manual, or hard to scale
- Build a coherent interaction model and visual language for a high-signal internal platform
- Produce wireframes, polished mocks, prototypes, and UX recommendations that can be implemented iteratively
- Partner with engineering, Technical Program Manager and stakeholders to understand current release and deployment workflows
- Turn ambiguous operational problems into clear UX flows and design proposals
- Map user journeys, roles, states, edge cases, and decision points across the release lifecycle
- Design for dense information environments, technical users, and high-consequence workflows
- Create reusable UI patterns for internal platform experiences
- Present work clearly, gather feedback, and iterate quickly
- Balance short-term improvements with longer-term platform vision
- Help define where product thinking, information architecture, and UX consistency are most needed
- Experience with release management, developer platforms, deployment tooling, or observability-adjacent workflows
- Experience designing for platform, DevEx, infrastructure, or reliability-oriented teams
- Familiarity with highly technical users and operational decision-making environments
- Experience helping define product direction when the initial design vision is not yet fully formed
Company Overview