Note: The job is a remote job and is open to candidates in USA. Worldmodeldata is building data infrastructure for next-generation AI, including world models and embodied AI. The Product Designer will own the user experience across external-facing platforms, internal tools, desktop applications, and enterprise data portals, while implementing designs and maintaining a shared design system in collaboration with engineers.
Responsibilities
- User-facing web platform — the end-to-end experience for external users: onboarding, account management, access flows, and the tooling they use day-to-day
- Internal admin tooling — interfaces for the team to manage users, review submissions, and monitor platform activity
- Desktop application UI — an embedded interface for a Windows desktop application used by our external user base; clarity and low friction are critical
- Client-facing delivery portal — the interface through which enterprise clients access, preview, and work with our data products
- Design system — a shared component library (Figma + implementation) maintained in close collaboration with the engineering team
- Onboarding experience — in close partnership with the engineering team, reducing drop-off and support burden at every step of the user journey
Skills
- • 3+ years of product design experience on software products used by real users (not just internal tools or marketing sites)
- • Strong Figma proficiency — component organisation, auto-layout, design tokens, and the ability to produce a design system another engineer can implement from
- • Ability to run lightweight user research and usability testing; you do not need a research team to validate a flow
- • A track record of designing for clarity over novelty — functional, trustworthy UX that reduces friction, not portfolio pieces
- • Comfortable writing/reviewing HTML and CSS to production standard — you can build the component yourself, not just annotate the Figma
- • Working knowledge of a component-based framework (React or equivalent); you can implement basic interactive components without a developer
- • Understands how your design decisions affect engineering effort — you make trade-offs consciously and communicate them clearly
- • Comfortable being the only designer in the room and setting the standard without a design team behind you
- • Confident pushing back on implementation that diverges from design intent
- • Able to work directly with engineers as a peer, not through a PM layer
- • You design for trust first — users are granting access to their machines and data; clients are handing over budget. Friction or visual noise breaks both relationships
- • You treat empty states, error states, and loading states as first-class design problems, not afterthoughts
- • You can deliver a polished design in Figma and then implement it — the bottleneck is never 'waiting for engineering'
- • You have opinions about what good looks like and can defend them, but you know when to compromise for speed
- • Experience designing for technically sophisticated or developer-adjacent users — API products, data tools, or developer portals
- • Exposure to desktop application UI — native Windows or Electron / WebView-based apps
- • Familiarity with data-dense interfaces — tables, filtering, status dashboards — as opposed to purely consumer product design
- • Interest in AI or data infrastructure products
Benefits
- Remote (UK / US)
Company Overview