Note: The job is a remote job and is open to candidates in USA. ArenaNet is a game developer and publisher known for the Guild Wars game series. The Senior Writer/Narrative Designer will create and develop narrative content for Guild Wars 3, including dialogue, stories, character arcs, documentation, and interactive storytelling systems, while collaborating with Narrative, Cinematics, Design, and project leadership teams.
Responsibilities
- Drive and/or assist in the creation and development of IP, story, and character arcs in collaboration with other disciplines
- Write in-game dialogue, setting or adopting established tone and distinct character voices
- Participate in story breaking sessions with project leadership
- Workshop your scripts in a writers’ room
- Write supporting documentation to effectively communicate development of the narrative to team members in all disciplines (episode and act summaries)
- Design and work with various systems for conveying story in an interactive world, including environmental props, character interactions, and systemic dialogue
- Use proprietary content creation tools to revise golden path story and ambient dialogue scripts
- Advocate for diverse perspectives, characters, and representation in our games, while bringing your own experiences to the creative process
Skills
- Bachelor's degree in literature, creative writing, screenwriting, or related field or an equivalent combination of education, training, and experience
- 5 years of experience as a professional writer or copyeditor, with applicable portfolio samples, including 2 years of experience developing MMORPGs and open-world games
- Experience shipping one or more AAA-quality product(s) or nongame equivalent(s), in a writing or editing capacity
- Understanding of general writing and narrative design concepts
- Dramatic writing skills, preferably in writing for games and at least one other narrative medium (e.g., screenwriting, playwriting, prose, etc.)
- Copyediting skills
- Practical and philosophical editing/writing knowledge
- Understanding of breaking serialized stories at the season and episode levels
- Understanding of or experience in interactive and non-linear storytelling, using non-traditional and non-verbal delivery systems (e.g., environmental storytelling, in-engine storytelling without cutscenes, etc.)
- Knowledge of character creation, story arc design, and dialogue writing
- Able to learn and use proprietary tools to create content
- Familiar with Final Draft and/or Microsoft Word
- Familiar with gameplay systems
- Experience using Unreal Engine
- Excellent written and verbal communication skills
- Excellent organizational skills
- Able to work independently and in a team
- Understanding of and ability to use The Chicago Manual of Style
- Familiar with video game narratives, preferably MMOs
- Familiar with narrative game systems
- This is a 6-month contract position. We are currently prioritizing candidates who are local to the Bellevue, WA area and open to occasional onsite collaboration
Benefits
- Overtime pay when applicable
- Medical, dental, vision, 401(k), and flexible/dependent care accounts
Company Overview
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