Note: The job is a remote job and is open to candidates in USA. AMD is a technology company developing processors, graphics, and computing solutions for supercomputing, cloud, and AI applications. The Senior Manager, Graphics Productization will lead a global organization that transforms graphics innovations, SDKs, and proof-of-concepts into production-ready software and platform features. The role is responsible for graphics software delivery, release execution, cross-functional collaboration, organizational development, and the successful delivery of future Radeon technologies.
Responsibilities
- Lead AMD's graphics productization efforts, driving the successful transition of graphics innovations, SDKs, and proof-of-concepts into production-ready software and platform features
- Build, lead, and develop a high-performing organization responsible for graphics software delivery and release execution
- Collaborate closely with graphics researchers, GPU architects, software engineering teams, ISVs, and ecosystem partners to ensure successful feature adoption and deployment
- Drive execution of key graphics initiatives, ensuring roadmap commitments are delivered with high quality and on schedule
- Establish scalable engineering processes, release practices, and operational excellence across the organization
- Mentor technical leaders and managers while fostering a culture focused on innovation, accountability, collaboration, and continuous improvement
- Within the first 90 days, establish strong partnerships across the graphics organization, gain deep understanding of current productization programs, and assume ownership of key delivery milestones
- Drive long-term success by scaling graphics productization capabilities and enabling the successful delivery of future Radeon technologies and software releases
Skills
- Lead AMD's graphics productization efforts, driving the successful transition of graphics innovations, SDKs, and proof-of-concepts into production-ready software and platform features
- Build, lead, and develop a high-performing organization responsible for graphics software delivery and release execution
- Collaborate closely with graphics researchers, GPU architects, software engineering teams, ISVs, and ecosystem partners to ensure successful feature adoption and deployment
- Drive execution of key graphics initiatives, ensuring roadmap commitments are delivered with high quality and on schedule
- Establish scalable engineering processes, release practices, and operational excellence across the organization
- Mentor technical leaders and managers while fostering a culture focused on innovation, accountability, collaboration, and continuous improvement
- Within the first 90 days, establish strong partnerships across the graphics organization, gain deep understanding of current productization programs, and assume ownership of key delivery milestones
- Drive long-term success by scaling graphics productization capabilities and enabling the successful delivery of future Radeon technologies and software releases
- Experience leading graphics software, graphics engineering, rendering, gaming, GPU, or related technology organizations
- Strong understanding of graphics pipelines, rendering technologies, GPU software, or graphics SDK development
- Experience delivering complex software releases and coordinating execution across multiple engineering organizations
- Demonstrated success leading large engineering teams and developing technical leaders
- Experience working with external ecosystem partners, game studios, ISVs, or industry organizations
- Knowledge of AI-assisted graphics technologies, machine learning applications, or advanced rendering techniques
- Experience in semiconductor, graphics, gaming, or high-performance computing industries
- Bachelor's degree is preferred in Computer Science, Computer Engineering, Electrical Engineering, Graphics, or a related technical field
- Master's degree or PhD desired
Benefits
- Willing to consider Hybrid or Remote
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