Note: The job is a remote job and is open to candidates in USA. Kodex is building a personalized gaming-intelligence platform that helps players connect their game libraries, discover what to play next, and launch games across the services they use. The Player Growth Manager will own the player growth journey from acquisition through Kodex Plus conversion, developing strategies, running experiments, and using data to improve acquisition, activation, engagement, retention, and loyalty.
Responsibilities
- Build and optimize paid acquisition across gaming-relevant channels
- Develop channel, audience, creative and landing-page experiments
- Manage budgets against CAC, ROAS, payback and player-quality goals
- Develop creator, partnership, Discord and community acquisition opportunities
- Build growth plans around major game releases, industry events and Kodex product launches
- Improve the journey from signup to connected game library and first recommendation
- Reduce time to first value and first Kodex-assisted game launch
- Partner with product and engineering on onboarding, referral, sharing and reactivation experiments
- Use player behavior and experimentation to identify the highest-impact product-growth opportunities
- Own lifecycle programs across email, push, in-product messaging, Discord and community channels
- Build segments based on player behavior, libraries, preferences and subscription state
- Create programs that bring players back to forgotten games, unfinished backlogs and new recommendations
- Develop retention and reactivation loops around “Play Tonight,” Kai, launches, collections and social play
- Improve Kodex Plus trial conversion, retention and long-term value
- Build Kodex’s engagement strategy across Discord and other player communities
- Develop creator, ambassador and community-partner programs
- Turn player feedback into product and growth insights
- Create shareable experiences around recommendations, backlogs and co-op discovery
- Maintain a gaming-native voice that feels useful and authentic rather than corporate
- Own the player-growth funnel and growth reporting
- Design experiments with clear hypotheses, success criteria and follow-up decisions
- Partner with engineering to ensure growth and product events are measured correctly
- Turn data into clear recommendations for product, marketing and leadership
- Establish a consistent cadence for experiments, learnings and next actions
Skills
- • 4+ years of experience in growth, user acquisition, lifecycle marketing or player engagement
- • Direct experience in video games, gaming platforms, live-service products, mobile gaming or a closely related consumer subscription product
- • A track record of improving acquisition, activation or retention through experimentation
- • Experience managing paid media budgets and evaluating campaign quality beyond simple install volume
- • Ability to turn product and player data into clear decisions
- • Experience working closely with product, engineering, design and community teams
- • Excellent written communication and a genuine understanding of gaming communities
- • Comfortable operating in an early-stage environment
Company Overview