Note: The job is a remote job and is open to candidates in USA. Cloud Chamber develops evocative, immersive, and meaningful BioShock games through collaborative AAA game development. The Lead Level Artist will lead and mentor World Builders and Level Artists, ensuring artistic consistency while creating compelling environments and immersive world-building. The role also coordinates workflows, manages asset planning, and facilitates collaboration across disciplines to deliver a high-quality game world.
Responsibilities
• Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists
• Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project
• Collaborate with Design and Narrative Leads to create immersive and believable environments
• Design and improve upon the modular systems of architecture for our levels
• Provide objective, empathetic feedback and establish realistic development schedules
• Manage the day-to-day activities of the World Art Team
• Mentor and manage the career growth and development of the artists on your team
• Create and manage asset lists in collaboration with internal and external partner teams
• Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world
Skills
• 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture
• Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance
• Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively
• Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc
• Experience with industry-standard asset management tools
• Ability to support, inspire, and elevate team capabilities
• Knowledge of classic drawing and/or painting techniques with the ability to sketch out ideas on paper
• Solid awareness and sense of spatial composition and proportions
• Understanding of basic architecture
• Comfortable working in an iterative design environment
• A strong and empathetic leader with proven mentoring skills and a track record of supporting high functioning teams
• A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment
• A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism
• Experienced in working in cross-disciplinary teams with strong communication skills
• Persistent and self-motivated with a proactive mindset
• Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities
• An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence
• Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints
• A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality
• Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors
• At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred
• Recent use of industry standard game editors (UE5 preferred)
Benefits
• A bonus and/or equity awards
• Eligibility to participate in the Company's 401(K) plan
• Eligibility to participate in our Employee Stock Purchase Program
• Medical, dental, vision, and basic life insurance coverage
• 14 paid holidays per calendar year
• Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
• Up to 10 paid sick days per calendar year
• Paid parental and compassionate leave
• Wellbeing programs for mental health and other wellness support
• Family planning support through Maven
• Commuter benefits
• Reimbursements for fitness-related expenses
Company Overview
• Cloud Chamber is a gaming studio that develops video games and entertainment creation services. It was founded in 2019, and is headquartered in Montréal, Quebec, CAN, with a workforce of 51-200 employees. Its website is https://www.cloudchamberstudios.com.
Company H1B Sponsorship
• Cloud Chamber has a track record of offering H1B sponsorships, with 2 in 2026, 7 in 2025, 10 in 2024, 21 in 2023, 20 in 2022, 12 in 2021, 6 in 2020. Please note that this does not guarantee sponsorship for this specific role.