Posted Sep 1, 2026

Game Developer

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Department: Development Location: Nevada or Texas -- REMOTE Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software. Key Responsibilities • Designs, codes and debugs core platform components. • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration. • Increases efficiency through automation, workflow streamlining, and system optimization. • Keeps current with new technologies and makes recommendations to the team. • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard. • Promotes high code standards within the team. • Maintains and enhances existing product code. • Actively participates in the agile scrum process. • Facilitates and supports the agile development process. • Sets up, configures and maintains development, testing and staging environments. Skills, Knowledge And Expertise Required: • 6+ years of experience creating slot games • 6+ years of experience developing component-based web applications and user interfaces • Strong proficiency in modern JavaScript (ES2018+) and TypeScript • Hands-on experience with PixiJS and related rendering libraries (including Spine integration) • Solid understanding of Canvas and WebGL–based rendering • Experience building and maintaining component-based game and UI systems • Experience with tweening and animation libraries (e.g. GSAP, TweenJS) • Awareness of performance and memory considerations in long-running browser applications • Experience with asset pipelines, including spritesheets, audio, localization, and preloading • Familiarity with game audio systems (e.g. Howler.js or similar) • Experience with TypeScript-based development workflows and Node.js • Experience with git-based workflows and collaborative development practices Preferred: • Familiarity with state machines, game flow management, or modular architectures • Experience working in Agile/Scrum teams • Exposure to multi-resolution layouts and cross-browser/device constraints • Experience with modern build tools (Vite, esbuild, webpack) • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc