3D Asset Artist:
- Create, fix, and refine 3D assets for game, film, TV, VFX, and related projects.
- Perform 3D modeling, retopology, UV unwrapping, and baking.
- Create and apply PBR materials and texture maps.
- Work on character, environment, prop, and scene assets.
- Perform high-poly and low-poly modeling as required by the project.
- Use tools such as Blender, ZBrush, Substance Painter, and Photoshop.
Quality Assurance:
- Review 3D models for technical and visual quality.
- Identify defects and make necessary corrections and improvements.
- Follow detailed project guidelines and artistic\/technical standards.
- Evaluate model topology, UVs, materials, textures, and overall asset quality.
- For advanced roles, evaluate AI-generated 3D models and recommend improvements.
- Apply feedback from QA and Production Leads to improve asset quality.
Project Management:
- Maintain consistency across assigned assets and meet project deadlines.
- Communicate with Project Coordinators about technical issues, guidelines, and task requirements.
- Maintain confidentiality and data security when handling project assets.
Location: Remote - Anywhere
Skills required for this job:
• 3D modeling
• Blender
• PBR Texturing
• Retopology
• Substance painter
• Texturing
• UV mapping
• Zbrush