Posted Oct 21, 2026

User Experience Designer

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The User Experience Designer will work on a contract basis in a remote capacity, collaborating with multidisciplinary teams to design intuitive, engaging experiences for digital games and experimental projects. Day-to-day responsibilities include conducting user research, translating insights into flows and interaction patterns, and applying design thinking to solve complex usability challenges. The role involves creating wireframes, prototypes, and visual assets that communicate design concepts clearly, as well as iterating on designs based on feedback and user testing. The designer will help align player and user needs with project goals, contribute to design documentation, and participate in regular reviews to maintain a cohesive experience across platforms. Qualifications Strong User Experience (UX) and Design Thinking skills to structure problems, define user journeys, and create cohesive interaction models. Experience in User Research, including planning studies, interviewing, and synthesizing findings into actionable insights. Proficiency in Visual Design and Prototyping, using modern design tools to produce wireframes, mockups, and interactive prototypes. Ability to collaborate effectively with game designers, developers, and other creatives in a remote, distributed team environment. Portfolio demonstrating user-centered design processes, interaction design, and shipped or playable products (games or interactive experiences preferred). Familiarity with usability testing methods and iterative design workflows in agile or similar environments. Comfort working with experimental concepts across games, interactive art, or emerging technologies such as AR. For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev