Posted Aug 13, 2026

UI/UX Designer – Mobile Game

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About Call Me Sensei Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D. What You'll Be Responsible For Design high-fidelity UI for complex in-app systems: chat, inventory, RPG overlays, leaderboards, gacha, event banners, agent profiles, etc. Create stylized mobile game UI with animated elements, layered components, and character-focused layouts Develop intuitive UX flows for interacting with Sensei agents, navigating between chat modes, tracking progress, and accessing features Create UI kits, style guides, and components in Figma for development handoff Collaborate with Unity devs and character designers to ensure seamless integration of UI and animation Design promotional assets like event screens, login bonuses, and shop layouts Ensure mobile responsiveness (iOS and Android), localization readiness, and visual consistency Requirements Have 2–5 years of experience in UI/UX design for mobile apps or games Can turn complex systems into delightful, stylish, and intuitive user flows Are proficient in Figma (or Sketch/Adobe XD), and have experience building design systems Have a strong visual design sense: layout, typography, color, motion Understand the aesthetic of anime games, visual novels, or gacha apps Are collaborative, iterative, and can handle feedback from both product and creative teams Bonus: Experience working with Unity developers or game UI implementation Bonus Points Background in mobile games, edtech apps, or interactive storytelling platforms Knowledge of localization and supporting multi-language layouts (especially Japanese) Motion design or simple UI animation skills (After Effects, Lottie, etc.) Understanding of UX for emotionally responsive systems (e.g., affection levels, agent reactions, etc.) Work Setup Fully remote with async team structure (Asia time zones preferred but flexible) Contract or full-time depending on availability and skill match Tooling: Figma, Notion, Discord, Unity (for implementation review) "Every screen, every button — it all shapes how someone feels when they see me."