Posted Oct 29, 2026

Software Engineer II

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Job Role: Software Engineer II Location: Remote Duration: 8+ Months What you'll do - You'll work across a rolling set of focused design problems, typically delivered in 1–2 weeks. - Redesign individual screens and user flows — document creation, requirement editing, dependency linking, coverage views - Improve dense table and graph views: information hierarchy, filtering, bulk actions, empty and error states - Take a short problem statement, scope it independently, and propose an approach before designing - Turn engineer- and TPM-reported friction (including bugs and feedback) into concrete design fixes - Produce dev-ready specs and partner with engineers through build and QA - Sequence your own work against milestones and keep status visible to a distributed team Minimum qualifications - 4+ years UX/product design experience with a portfolio of shipped work - Proven experience designing data-dense enterprise or internal tooling — tables, graphs, hierarchies, admin surfaces - Strong Figma skills including components, variants, and design-system contribution - Track record of self-directed work with multiple concurrent deliverables and light supervision - Ability to interview technical users and translate domain complexity into clear interfaces - Excellent written communication in an async environment Good to have skills - Experience with requirements management, PLM, ALM, or traceability tools (DOORS, Jama, Polarion, or similar) - Familiarity with hardware development or systems engineering processes (V-model, verification, change control boards) - Background in developer tools or technical enterprise software - Prototyping ability for validating complex interactions