Note: The job is a remote job and is open to candidates in USA. teamLFG is creating a new franchise that combines action gameplay with whimsical characters. The UI Engineering Lead will implement responsive and stable UI systems in Unreal Engine, lead the UI engineering discipline, mentor engineers, and collaborate with cross-disciplinary teams to build new player experiences.
Responsibilities
- With minimal oversight, build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5
- Directly hire, manage and lead engineers working within the UI subdiscipline, providing support, technical mentorship, constructive feedback, and career development coaching
- Provide technical guidance in UXUI systems to empower teammates across a wide variety of gameplay disciplines
- Collaborate daily with a cross-disciplinary team to build new player experiences
Skills
- * Ability to write, debug, and maintain code in C++
- * Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- * Experience building and maintaining a broad variety of UXUI systems, from HUDs and front-end menus to fonts and localization workflows
- * Experience leading (direct management, mentoring, or guiding) engineers
- * Experience with development using the Unreal Engine
- * Experience with development on a variety of platforms (PC, console)
- * Experience with real-time action multiplayer games
- * Experience shipping one or more game titles
- * Experience with codev or contractors
Benefits
- Medical
- Dental
- Vision
- Matching 401(k)
- Paid time off
- Wellness program
- Coveted employee discounts for Sony products
- This is a flexible role that can be remote
Company Overview