Note: The job is a remote job and is open to candidates in USA. Motorola Mobility, a Lenovo company, is seeking a Software Multi-Modal UX Input Designer to shape interaction models for its ambient AI ecosystem. The role designs transitions across voice, gesture, gaze, touch, and other inputs; prototypes interaction behaviors; resolves ambiguous user intent; and translates sensor capabilities into human-centered UX guidelines.
Responsibilities
- Input Models: Pioneer the interaction models for how humans converse, gesture, gaze, touch, and command our ambient AI ecosystem
- Modality Transitions: Design natural handoffs between inputs—such as transitioning effortlessly from a voice command to spatial touch or subtle gaze selection
- Intent & Disambiguation: Architect system behaviors for handling ambiguous AI inputs, fuzzy voice commands, and multi-threaded user intent
- Interaction Prototyping: Build dynamic interaction simulations that test the responsiveness, latency tolerances, and feedback loops of non-traditional inputs
- Sensor-Driven UX Architecture: Translate hardware sensor capabilities (cameras, microphones, spatial arrays) into intuitive, human-centered interaction guidelines
Skills
- 8+ years in UX design, interaction design, or HCI research with a heavy focus on input mechanics
- Bachelor's or Master's in HCI, Cognitive Science, Interaction Design, Computer Science, or equivalent
- Behavioral Background: You deeply understand human ergonomics, cognitive load, and natural communication habits, applying them to human-machine interaction
- Empathetic Prototyper: You excel at mocking up invisible interactions, making abstract triggers concrete for user testing and stakeholder review
- Technical Bridge: You are equally comfortable discussing hardware sensor constraints with engineers and human-centered workflows with designers
- Systems Thinker: You are comfortable mapping complex decision trees, fallback states, and conversation design logic for nonlinear user journeys
- Multimodal Fluency: You have hands-on experience designing across voice, spatial/gesture, gaze, and tactile input modalities, knowing the strengths and failure modes of each
- Robust portfolio demonstrating end-to-end design of non-traditional input systems (voice, spatial, gesture, or multi-modal)
- Proven record of user testing and validating complex input behavioral models
- Deep familiarity with hardware sensor ecosystems and software interaction loops
- Background in Conversational Design (VUI), linguistics, or cognitive science
- Deep understanding of human-computer interaction (HCI) methodologies
- Prototyping experience using Unity, Unreal, or specialized physical computing environments
- Experience with spatial computing platforms (VisionOS, Meta Quest, HoloLens)
Company Overview
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