Note: The job is a remote job and is open to candidates in USA. ZeptoLab develops mobile games and is seeking a Senior Generalist Artist to work across established titles and new game projects. The role involves creating and implementing 2D, 3D, UI, animation and VFX assets in Unity, helping shape visual direction, and collaborating with designers and developers from prototyping through production.
Responsibilities
• Create, iterate and implement 2D/3D/UI assets, animations and VFX in Unity for mobile games
• Help establish and maintain the visual style of new game concepts
• Work closely with Game Designers and Developers from early prototypes through production
• Turn gameplay ideas and design requirements into clear and effective visual solutions
• Iterate rapidly based on gameplay feedback, performance requirements and player needs
• Contribute your own visual ideas and proactively suggest solutions
• Estimate, prioritise and plan your work to support fast-paced prototyping and production
Skills
• Strong experience in both **3D and 2D** game art
• Hands-on experience implementing art assets in **Unity.**
• Good understanding of mobile optimization and performance considerations
• Strong understanding of composition, readability and visual hierarchy
• A strong hands-on approach — you enjoy creating and iterating yourself, rather than focusing only on art direction or management
• Ability to work independently, take ownership and make decisions in an environment with a high degree of autonomy
• A fast iteration and prototyping mindset
• Experience working on mobile games; **Hybrid Casual, Casual or Hypercasual** experience would be a plus
• Experience taking games or game features from prototype to production; shipped games would be a plus
• Experience with AI tools in the creative workflow or a strong willingness to explore and adopt new AI tools
Benefits
• Remote work
• A highly hands-on and creative role with a lot of freedom, ownership and autonomy.
• The chance to work across 3D, 2D and Unity rather than being limited to one area of art.
• The opportunity to work on new game concepts from the very early prototype stage and see how they evolve based on gameplay and player feedback.
Company Overview
• ZeptoLab is an entertainment and gaming company developing mobile games such as Cut the Rope, CATS, Bullet Echo and others It was founded in 2010, and is headquartered in London, England, GBR, with a workforce of 51-200 employees. Its website is http://zeptolab.com.