Posted Aug 29, 2026

Mobile Game UI/UX Designer (Unity)

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The Mobile Game UI/UX Designer (Unity) will work on a contract basis in a remote capacity, collaborating closely with game designers, developers, and artists to craft intuitive, engaging interfaces for mobile titles. Day-to-day responsibilities include designing user flows, wireframes, and interactive prototypes; creating and refining UI layouts, menus, HUDs, and in-game overlays; and ensuring visual consistency with the game’s art direction and brand. The designer will implement and iterate UI designs within Unity, partnering with engineers to integrate assets and animations, optimize for performance, and maintain responsive behavior across devices. They will conduct or support usability testing, analyze player feedback and metrics, and continuously refine UX to improve clarity, accessibility, and player retention. The role also involves documenting design guidelines, maintaining assets, and participating in regular remote reviews and standups to keep the team aligned. Qualifications • Demonstrated experience in game UI/UX design for mobile platforms, including user flows, wireframes, and interactive prototypes for menus, HUDs, and in-game interfaces. • Proficiency with Unity for UI implementation and familiarity with mobile optimization and responsive layout considerations. • Strong visual and interaction design skills, including typography, color, iconography, layout, and motion, with the ability to align with a game’s art direction and brand. • Experience with UX research methods such as usability testing, player feedback analysis, and iterative design based on metrics and qualitative insights. • Proficiency with design and prototyping tools and effective asset preparation for integration into Unity. • Clear, professional communication skills and the ability to collaborate asynchronously in a remote, multidisciplinary team environment. • Strong organizational habits, including version control of assets, documentation of UI specs and guidelines, and attention to detail under deadlines. • Prior experience in mobile game development or interactive entertainment; familiarity with free-to-play UX patterns, onboarding flows, and accessibility best practices is beneficial.