To support a AAA development partner on an Unreal Engine project, the full-time Lead Engineer will manage client-facing co-development efforts, coordinate work across external studios, and ensure technical standards are met while working remotely.
Key responsibilities
Build strong relationships with partner engineers, serving as a reliable technical contact and translating partner priorities into scoped tasks Lead cross-studio technical discussions, clarify requirements, and ensure alignment through effective communication and documentation Review technical designs and code for correctness and performance, providing actionable feedback to guide teams in overcoming challenges Required qualifications Significant hands-on experience with Unreal Engine and strong proficiency in C++ within large production codebases Demonstrated engineering leadership on complex game projects, including effective delegation and accountability Experience in client-facing engineering roles, with a collaborative approach to supporting development partners Strong technical judgment and debugging skills, with broad knowledge of game engineering Substantial professional game engineering experience, ideally with at least one shipped commercial game
Experience: 5 years required