Posted Sep 30, 2026

Lead Character Artist

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Abstraction is a Dutch game co-development studio aiming to deliver cutting-edge game experiences. Specializing in technically demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio contains over 60 titles, reflecting our commitment to quality and technical prowess. We're not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we're innovators in our field.

We are looking for a visionary and experienced Character Art Lead to lead the artistic vision of our co-development projects from concept to final delivery, creating key assets, overseeing the planning, coordination, and delivery of art production across our exciting AAA co-development projects.

As a key creative contributor, you will execute and drive the development of iconic visuals, collaborate with leadership across disciplines and clients, and provide high-level guidance to the project team and be part of the project’s decision-making leadership.

This role is ideal for a seasoned artist who combines hands-on expertise with long-term thinking, and you will partner with creative and technical leads to ensure that artistic vision is met while staying on schedule and within scope. You’ll be responsible for creating key assets, supporting and enabling team workflows, ensuring consistent communication among project disciplines and external partners.

We value diverse perspectives and welcome candidates from all backgrounds to help us push the boundaries of our amazing game projects.

 

Impact 

In this role, you'll be much more than your job title. You will:

Responsibilities

 

Knowledge & Experience

What We Offer: 

We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table. 

7+ years as Character Artist in game development, including Lead or Senior role on shipped AAA titles; expert in ZBrush, Maya, Blender or 3ds Max, Substance 3D Painter; Unreal Engine implementation; strong portfolio; familiarity with Jira/Confluence.

Key Responsibilities

Skills & Tools

ZBrush, Maya, Blender, 3ds Max, Substance 3D Painter, Unreal Engine, Jira, Confluence, Marvellous Designer, Wrap

Job Details

About Abstraction

A Dutch game co-development studio delivering cutting-edge game experiences and collaborating on renowned IPs. — Industry: Information Technology