Posted Sep 15, 2026

Game Designer – Casual

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Job Description: • Design and develop gameplay systems and features for new game prototypes • Work on core gameplay, progression, balance, and early meta systems • Create and maintain game design documentation, including concept docs, GDDs, and feature specs • Analyze gameplay problems and propose solutions to improve player experience and engagement • Participate in prototyping and iteration with the R&D team • Design and tune game balance, rewards, pacing, and progression • Work with product metrics and formulate gameplay hypotheses • Collaborate with game designers, producers, artists, and developers during early production stages Requirements: • 3+ years of experience as a Game Designer • Experience in hyper-casual, hybrid-casual, or puzzle games • Participation in developing games or prototypes from scratch in R&D or pre-production • Experience working on at least 5 game projects or prototypes • Experience creating and maintaining game design documentation • Understanding of gameplay systems, progression, balancing, and player motivation • Strong knowledge of the mobile games market and current genre trends • Ability to clearly communicate ideas and work in a fast iteration environment • Strong analytical and problem-solving skills • Russian and English required Benefits: • Fully remote • 20 business days of paid holiday • Collaborative and Data-Driven Culture • Professional development opportunities within the company’s learning budget • Compensation for private medical insurance • Partial reimbursement for gym membership