Posted Oct 19, 2026

Expert Animator – FPS

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Job Description: • Own the vision, quality, and execution of first-person animation systems throughout development • Create high-quality first-person animations for weapons, abilities, locomotion, interactions, and gameplay systems • Collaborate with Gameplay Design and Engineering to support responsiveness, readability, and player feedback • Develop and maintain animation blueprints, state machines, Control Rig solutions, and gameplay animation systems within Unreal Engine 5 • Create and refine procedural and layered animation solutions • Build, maintain, and optimize first-person animation pipelines and workflows • Rig and prepare first-person assets for animation and engine implementation • Integrate animations efficiently into gameplay systems with Technical Art and Engineering • Review, direct, and provide feedback to external animation vendors and contract animators • Establish animation standards, documentation, and best practices • Collaborate with leadership to define animation priorities, schedules, and quality benchmarks • Support cinematic and scripted gameplay animation needs when required Requirements: • 7+ years of animation experience, including shipped AAA or AA FPS credits in a Senior Animator, Lead Animator, Principal Animator, Expert Animator, or equivalent role • Expert-level proficiency in first-person animation: weapons, hands, locomotion, interactions, and player abilities • Deep understanding of first-person gameplay feel, responsiveness, and player feedback principles • Extensive experience with Unreal Engine animation systems, including Animation Blueprints, Blend Spaces, State Machines, Control Rig, and Sequencer • Strong animation fundamentals: timing, weight, posing, anticipation, and readability • Experience rigging and preparing first-person assets for production use • Strong understanding of animation implementation and integration within game engines • Ability to collaborate effectively with Design, Engineering, Technical Art, and Production teams • Experience reviewing and directing the work of external animation partners • Active engagement with AI tools relevant to animation, including AI-assisted rigging, cleanup workflows, or reference tooling • Comfort with AI in the animation pipeline • Strong communication skills and ability to provide clear, actionable feedback Benefits: • Health, dental, and vision benefits • Medical, dental, and vision insurance • 401(k) • Flexible paid time off • Remote-first work from anywhere in the US or Canada • Opportunity to influence the studio and its operations at an early stage • Broad technical ownership from day one • Work with cutting-edge UE5 technology • Project targeting PC, PlayStation 5, and Xbox Series X|S