Posted Sep 14, 2026

Customer Support Specialist (Space Engineers)

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At Keen Software House, we develop large-scale sandbox simulation games like Space Engineers 1 and Space Engineers 2, built around engineering, construction, destruction, physics, emergent gameplay, and player creativity, together with the proprietary technology that powers them.

We are currently looking for an experienced Customer Support Specialist with professional experience in the video game industry to work across Space Engineers and Space Engineers 2 and help strengthen the connection between our development teams and our player community.

This role goes beyond traditional customer support. You will act as an important bridge between our players and the studio – understanding what players are experiencing, identifying recurring problems and meaningful feedback, bringing actionable insights back to the development teams, and helping communicate clearly to the community what we are doing and why.

You will actively follow player sentiment and discussions across our support and community channels, including Steam reviews and discussions, our support portal, Discord, and other relevant platforms. Your responsibility will not simply be to collect comments, but to understand the signal behind them: what players struggle with, what they value, where expectations are not being met, what problems are emerging, and which topics deserve the attention of the development team.

At the same time, you will help close the communication loop. When changes are made, issues are being investigated, or decisions need context, you will help ensure that players receive clear, accurate and useful information from the studio.

We are looking for someone who understands that good player support is not about agreeing with every complaint. It requires empathy, judgment, context and clear communication. You should be able to distinguish between individual opinions and broader patterns, between technical problems and design feedback, and between issues that require escalation and those that can be resolved through better information.

This is a proactive role. We expect you to independently identify emerging community topics, flag risks before they grow, propose improvements to how we communicate with players, and help us build a more systematic feedback loop between the Space Engineers community and the teams developing the games.

While our studio is based in Prague, we offer the flexibility to work remotely within Europe (CET +/- 2 hours).

If you enjoy challenging work, seek autonomy, thrive on impact and responsibility, and want to work in a friendly environment with an inspiring international team, then come and join us!

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DUE TO THE HIGH VOLUME OF APPLICATIONS, PLEASE NOTE THAT ONLY CANDIDATES WHO MEET THE KEY REQUIREMENTS OF THE ROLE AND ARE SELECTED FOR THE NEXT STAGE WILL BE CONTACTED.

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DUE TO THE HIGH VOLUME OF APPLICATIONS, PLEASE NOTE THAT ONLY CANDIDATES WHO MEET THE KEY REQUIREMENTS OF THE ROLE AND ARE SELECTED FOR THE NEXT STAGE WILL BE CONTACTED.

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