To support production teams, the full-time remote 3D Environment Artist will create high-quality 3D environment art, manage asset integration in Unreal Engine, and collaborate with cross-functional teams while contributing to workflow improvements.
Key responsibilities
• Create high-quality 3D environment art, props, and materials across various visual styles
• Build and integrate assets in Unreal Engine, ensuring technical and artistic standards are met
• Provide constructive feedback on artwork and assist in maintaining visual consistency across projects
Required qualifications
• 5+ years of professional experience as a 3D Environment Artist or similar role in games or real-time production
• Strong portfolio showcasing high-quality environment art and world-building capabilities
• Professional experience with Unreal Engine and common production tools such as Maya and Substance Painter
• Solid understanding of the full environment art pipeline, including modeling, texturing, and optimization
• Ability to adapt to different visual styles and effectively communicate feedback and direction